DeletedUser4186
Guest
it seems that inno doesn´t want any feedback for this Thing
but let´s try to start a discussion here that is not offtopic
I want to reply to Arcis last post on the other Thread so i mark his words big
I don't see any major problem here.
aha
i don´t want to bully you or something like that, but it shows me that you are not a experienced player
it seems that all explained Problems are only minor Problems for you, but did you read here on statement from a player that these problems are small????
What are the player who like revolt only doing? They're just playing on revolt world and not on siege.
Sorry but revo and conquest are the ways to get new towns (and of course settling) you compare a game mod with a way how to play, that like comparing apple with peaches
If a player doesn't like both, can propose changes that may work with his own and personal playstyle.
if a player do that he just settle or doesn´t play Grepo or not?^^
If a player doesn't like anything about the game and is not intended in proposing/waiting for changes... guys, there are plenty of other games, not every single game can be enjoyed by every single person of this planet.
That was a really bad Answer because alle people that write here LIKE Grepo, but they say to inno we don´t like that casual thing. So you are saying to actual players if you don´t like that play another game
The same applies for Casual World. Feel free to share suggestions for improvements in the proper forum section, or feedbacks in the feedback section.
that was very difficult because there was no feedbackthread for feedback in the feedbacksection until yet, or not?
If you don't like a concept, there's no need to repeat it several times, just say it once, it's enough
Thats also near to impossible to do that.
you read that you thing about that you thing "oh thats not good and thats not so good hmm this coukld perhaps help" and so on
than you post that, but after thinking a bit more or communicating with other players about that thing you get new ideas whats perhaps good oder bad or worse is. And that you post this again. and so on and so on.
and the best is
you don´t answered to one problems of the feedbacks the only what you said was near to
please stop writing inno ignore what you all say
and please remember
acting as ADDITINIONAL FEEDBACKCHANNEL is one of the Jobs from the GPC and Feedback can be positive or negative but in this case its from hard to impossible to find something that is positive
you said
The goal of the Casual World is offering the opportunity to enjoy some of the Grepolis features without having to worry too much about enemies and incoming attacks, designed for casual players without any particular hardcore requirement.
but here are the Problems why thats not the case and why peace worlds would do that goal much much better:
without having to worry about enemys and attacks
but on casual you can lose every town ecxept one town so atting enemys are a huge problem, you can lose all units and nearly all towns
where is that "enjoy" when you lose all you have worked for?
compared to peaceworlds
you can´t lose a town but of course you can lose your troops
but what helps more to not have to worry about enemies or incoming attacks? A System where you can loose only Troops or Troops and towns???
designed for casual players without any particular hardcore requirement.
hm the same here
Casual Worlds player with expierience will take advantage of that and destroy these casual players (f.e. building small towns but with easy ways to grow or shrink that account fast to get in range for the target you want to fight like build temple in all towns and delete them to have the needed account size within a few days
compared to peace worlds
you can attack every player but the only thing that player must do is safe his units thats all
so what need less "hardcore requirements"
so if you try to stop our feedback so i can only say NO CHANCE (thanks to things like Discord or Skype or ingame forum)
but let´s try to start a discussion here that is not offtopic
I want to reply to Arcis last post on the other Thread so i mark his words big
I don't see any major problem here.
aha
i don´t want to bully you or something like that, but it shows me that you are not a experienced player
it seems that all explained Problems are only minor Problems for you, but did you read here on statement from a player that these problems are small????
What are the player who like revolt only doing? They're just playing on revolt world and not on siege.
Sorry but revo and conquest are the ways to get new towns (and of course settling) you compare a game mod with a way how to play, that like comparing apple with peaches
If a player doesn't like both, can propose changes that may work with his own and personal playstyle.
if a player do that he just settle or doesn´t play Grepo or not?^^
If a player doesn't like anything about the game and is not intended in proposing/waiting for changes... guys, there are plenty of other games, not every single game can be enjoyed by every single person of this planet.
That was a really bad Answer because alle people that write here LIKE Grepo, but they say to inno we don´t like that casual thing. So you are saying to actual players if you don´t like that play another game
The same applies for Casual World. Feel free to share suggestions for improvements in the proper forum section, or feedbacks in the feedback section.
that was very difficult because there was no feedbackthread for feedback in the feedbacksection until yet, or not?
If you don't like a concept, there's no need to repeat it several times, just say it once, it's enough

Thats also near to impossible to do that.
you read that you thing about that you thing "oh thats not good and thats not so good hmm this coukld perhaps help" and so on
than you post that, but after thinking a bit more or communicating with other players about that thing you get new ideas whats perhaps good oder bad or worse is. And that you post this again. and so on and so on.
and the best is
you don´t answered to one problems of the feedbacks the only what you said was near to
please stop writing inno ignore what you all say
and please remember
acting as ADDITINIONAL FEEDBACKCHANNEL is one of the Jobs from the GPC and Feedback can be positive or negative but in this case its from hard to impossible to find something that is positive
you said
The goal of the Casual World is offering the opportunity to enjoy some of the Grepolis features without having to worry too much about enemies and incoming attacks, designed for casual players without any particular hardcore requirement.
but here are the Problems why thats not the case and why peace worlds would do that goal much much better:
without having to worry about enemys and attacks
but on casual you can lose every town ecxept one town so atting enemys are a huge problem, you can lose all units and nearly all towns
where is that "enjoy" when you lose all you have worked for?
compared to peaceworlds
you can´t lose a town but of course you can lose your troops
but what helps more to not have to worry about enemies or incoming attacks? A System where you can loose only Troops or Troops and towns???
designed for casual players without any particular hardcore requirement.
hm the same here
Casual Worlds player with expierience will take advantage of that and destroy these casual players (f.e. building small towns but with easy ways to grow or shrink that account fast to get in range for the target you want to fight like build temple in all towns and delete them to have the needed account size within a few days
compared to peace worlds
you can attack every player but the only thing that player must do is safe his units thats all
so what need less "hardcore requirements"
so if you try to stop our feedback so i can only say NO CHANCE (thanks to things like Discord or Skype or ingame forum)