Feel free to share here all your thoughts about our new Goddess, Aphrodite!
You can only use the siren with colony ships because of the siren's unit speed.Aphrodite is game breaking.
Narcissism casually overpowered.
Charitable Festival is fine
Hymn to Aphrodite needs further testing, since i am not sure how it works.
Pygmalion (passive), if every city that has aphrodite gains this passive, then every city will have aphrodite as a God. (you will have each god once, to gain their spells and every other city will use aphrodite for the +225 population.
The new strongest mythical unit regarding Sharp Attack, cheaper than Medusa who was the previus strongest.
And the reason aphrodite is game breaking are the other mythical unit, Siren.
Pay attention, because this mythical unit, need reworking ASAP.
If every siren gives +2% movement speed, and it stacks at 100%, that means you can always time your attacks at the second you want.
Use 1syren, get +2%, if the attack doesnt land on the specific second you want, you use 2syrens, get +4%, if the attack doesnt land on the specific second you want, you use 3syrens, and so on. That means that every city should have many syrens so that every attacks has the ability to land on the second you want them to land. You have a maximum of 50syrens, so there is no way you won't land on the specific second you want.
No comment on Satyr, it doesn't feel like it will have much impact.
Are you sure that these are not the values for Unit Speed 3 (Sandbox 19)? Otherwise the Satyr would be 4x faster than the Pegasus.The speed is 22 on a X1 server. Light ships have 13 speed on a X1.
That means that Sirens are currently the fastest naval unit
All current Unit Speeds are integers speed 1, so it looks like those are base values. But yes, that would make the Satyr very fast...
I think these are the values for Unit Speed 3. Otherwise the satyr could reach any town on an island within ~ 4 minutes at Unit Speed 3/4.All current Unit Speeds are integers speed 1, so it looks like those are base values. But yes, that would make the Satyr very fast...
It also feels like those are very low Temple requirements... an element of balance can be brought back with say Temple 30 Harbor 30 for Siren along with a specific research (but the idea of introducing a new anchor is still overpowered, even after making the requirements absurdly high). And it feels like Temple 20+ is warranted for Satyr to stop it being overpowered very early game.
Honestly yeah --- watching how additions to the game have been recently developed, I think the Dev team needs to run ideas through experienced players before implementing them.please ask your developers to engage their brains in future when coming up with game-changing dynamics