yeap same situation . And all the problems with lost attacks has to deal with this problem. My sup will reach the target town but the report will delay until the wrong time of arrival. On preview will have nothing but the " processing"
My suspicion would be that this is due to the new travel time calculation (didn´t you tell us that the teleportation time would be 1 hour?) which might be faulty. As it seems the teleportation time is added to the arrival times of some (or all) normal troop movements on normal cities as well, while the travel times are stated correctly.
I think that would explain some of the issues we are seeing at the moment.
@f5pilot: Please keep your time zone settings at UTC+2:00. With the settings at UTC+3:00 you would be out of sync with the rest of us.
We've mentioned not being able to see seconds in the command view and attack planner - makes for sending supports/attacks a bit difficult LOL. You just need a very good sense of humour
It's not too tragic in the case of buildings but it also affects building completion times.
However, seconds are really really important in the command overview and attack planner like some players already mentioned.