DeletedUser
Guest
Nick: Thanassis
World: Sandbox5
Browser: Chrome
Dear support,
There is a problem with the in-game time, not sure where it is in though.
I use the attack planner to plan my attacks so that there is a minimal amount of time between subsequent attacks.
I will explain what happened:
Attack 1: Departure: 12:06:21 Arrival: 15:55:00
Attack 2: Departure: 12:42:37 Arrival: 15:55:05
Attack 3: Departure: 14:03:30 Arrival: 15:54:57
Attack 4: Departure: 14:24:08 Arrival: 15:54:52
Only a few seconds in between, actually too a few too much seconds but I don't want to take the risk of ruining it completely so calculated in a few error secs. That was my plan. But this happened next.
Attack 1: Launched: 12:06:21 Arrival: 15:55:10 (10 seconds difference)
Attack 2: Launched: 12:42:37 Arrival: 15:55:13 (8 seconds difference)
Attack 3: Launched: 14:03:31 Arrival: 15:54:57 (-1 second difference)
Attack 4: Launched: 14:34:54 (hero) Arrival: 15:54:50 (-2 seconds difference)
This is giving the enemy a good extra 11 seconds gap to work in.
I have not refreshed the browser between the attacks in the hope the difference would stay 10 seconds after seeing the first attack. The attacks were send successfully right after clicking 'attack', so the browser did not load which could have explained the delay.
Gr,
Thanassis
World: Sandbox5
Browser: Chrome
Dear support,
There is a problem with the in-game time, not sure where it is in though.
I use the attack planner to plan my attacks so that there is a minimal amount of time between subsequent attacks.
I will explain what happened:
Attack 1: Departure: 12:06:21 Arrival: 15:55:00
Attack 2: Departure: 12:42:37 Arrival: 15:55:05
Attack 3: Departure: 14:03:30 Arrival: 15:54:57
Attack 4: Departure: 14:24:08 Arrival: 15:54:52
Only a few seconds in between, actually too a few too much seconds but I don't want to take the risk of ruining it completely so calculated in a few error secs. That was my plan. But this happened next.
Attack 1: Launched: 12:06:21 Arrival: 15:55:10 (10 seconds difference)
Attack 2: Launched: 12:42:37 Arrival: 15:55:13 (8 seconds difference)
Attack 3: Launched: 14:03:31 Arrival: 15:54:57 (-1 second difference)
Attack 4: Launched: 14:34:54 (hero) Arrival: 15:54:50 (-2 seconds difference)
This is giving the enemy a good extra 11 seconds gap to work in.
I have not refreshed the browser between the attacks in the hope the difference would stay 10 seconds after seeing the first attack. The attacks were send successfully right after clicking 'attack', so the browser did not load which could have explained the delay.
Gr,
Thanassis
Last edited by a moderator: