We are looking forward to your feedback about version 2.229.
- It is now possible to filter your towns in the Gods overview by selecting one more Gods from the bottom panel.
- It is now possible to pause attack notification on a set time, from the game settings!
Can we consider delaying the app attack notification by 30 seconds in addition to the recent changes.
After the 1st attack, any attacks from the same city to the same city for the next 30 seconds are counted together and pushed into 1 notification: 'city_name is being attacked by player_name (X times).'
After the notification is pushed, the counter is reset. Then the next attack is treated as the 1st attack for the next notification and the timer starts again.
In this way, we avoid notification spam when being timed on. This is likely going to be an even bigger issue than before with Sirens --- I wouldn't be surprised at 1000+ pings every 10 mins while being OPed on.
This is not a good idea in my opinion.
The problem I can see here is, that you might log in to see when the attack arrives and if you are in a hurry or can't really pay much attention to Grepolis, you close Grepolis a few seconds afterwards and you think everything is fine for the next few hours. But in fact, the othe player sent another attack a moment after you close Grepolis and when this is within the 30 seconds, you don't get notified for this attack.
Of course, that wouldn't happen too often, but it would happen. And then players get mad because they think the app doesn't work.
When you know that you are spammed at the moment, you can turn off the sound of your device for this moment. If you are spammed throughout the whole day, you will still get notifications every 30 seconds, which isn't much better to be honest.
So in my opinion, your idea won't help reduce the spam, but may cause some players not getting important attack notifications.