DeletedUser
Guest
Hi there guys,
This is my first post, i do have a suggestion as I am tired of new worlds being taken up by players finishing WW and then going on to the next world that opens and dominating that. (Myself included)
I would suggest that Inno bring out a tier system of worlds.
To gain access to the next tier they must have completed WW and have gained a set amount of BP.
Players who do not want to expand to next tier would have the ability to reset once.
This would enable new players to experience the game fully without being rimmed cos they do not have the experience.
The tier system would then become more experience led.
This is just an acorn of an idea and needs expanding on more
Your thoughts are greatly appreciated.
Viv
This is my first post, i do have a suggestion as I am tired of new worlds being taken up by players finishing WW and then going on to the next world that opens and dominating that. (Myself included)
I would suggest that Inno bring out a tier system of worlds.
To gain access to the next tier they must have completed WW and have gained a set amount of BP.
Players who do not want to expand to next tier would have the ability to reset once.
This would enable new players to experience the game fully without being rimmed cos they do not have the experience.
The tier system would then become more experience led.
This is just an acorn of an idea and needs expanding on more
Your thoughts are greatly appreciated.
Viv