Update 2.70

DeletedUser

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Version 2.70


Dear Community,

The 2.70 update will take place on 9th September. To keep your gaming experience undisturbed please expect small downtime. Thank you for understanding.

Summary


Time for changes! Discussed for a long time now and eagerly awaited by the community, the rebalancing of the game is on its way! We are proud to introduce you our very first rebalancing update, result of a close collaboration between the community and the development team!

Improvements

  • Changed the resource limitation to 15k for creating offers;
  • The academy windows has been rebuilt from scratch and is now much more performant and updated live.

Balancing

Researches:
  • City Guards now requires academy level 1 instead of 4;
  • Meteorology now requires academy level 4 instead of 13;
  • Shipwright now requires academy level 13 instead of 16.
  • Architecture now reduces by 15% instead of 10% the resource costs of all buildings in a city;
  • Building Crane now reduces by 15% instead of 10% the construction times of all buildings in a city;
  • Espionage now gives a bonus of 20% on the invested silver coins to a dispatched spy;
  • Diplomacy now gives 15% additional resources from demanding and looting from farming villages;
  • Cryptography now decrease by 10% the loss of silver coins due to an enemy spy.

Units:

Land units:

UnitChanged valueOld ValueNew Value
ArcherBlunt defense67
Distance defense1213
HorsemanAttack5560
CatapultResource Costs1200 each700 each
Building Time5h 43m3h 30m
Speed12

Ships:


UnitChanged valueOld ValueNew Value
Transport BoatTransport Capacity2026
TriremeAttack180250
Speed915
Silver Costs9001300

Mythical units:


UnitChanged valueOld ValueNew Value
HydraWood Costs54006750
Stone Costs28003500
Silver Costs38004750
Favor Costs400300
Attack10001310
Sea Defense7151400
ErinyesWood Costs25003300
Stone Costs50006600
Silver Costs50006600
Favor Costs480330
Attack12101700
Blunt Defense688460
Sharp Defense688460
Distance Defense895595
ManticoreWood Costs44005500
Stone Costs30003750
Silver Costs34004250
Favor Costs405270
Attack9451010
HarpyWood Costs16002000
Stone Costs400500
Silver Costs13601700
Favor Costs13085
Attack266295
Speed2528
Cyclop Wood Costs20003000
Stone Costs42005000
Silver Costs33604000
Favor Costs360240
Attack7561035
Blunt Defense9451050
Distance Defense13101450
MinotaurWood Costs14002500
Stone Costs6001050
Silver Costs31005450
Favor Costs202180
Attack450650
Blunt Defense675750
Sharp Defense300330
Distance Defense560640
CentaurWood Costs17402300
Stone Costs300400
Silver Costs700900
Favor Costs10070
Attack156134
Blunt Defense150195
Sharp Defense450585
Distance Defense6080
CerberusWood Costs12501950
Stone Costs15002350
Silver Costs30004700
Favor Costs230180
PegasusWood Costs28004000
Stone Costs3601300
Silver Costs80700
Favor Costs180120
Blunt Defense900750
Sharp Defense250275
Distance Defense300275
MedusaWood Costs15001100
Stone Costs38002700
Silver Costs22001600
Favor Costs210110
Blunt Defense625480
Sharp Defense435345
Distance Defense375290
GriffinWood Costs38004100
Stone Costs19002100
Silver Costs48005200
Favor Costs250230
Attack860900
Blunt Defense240320
Sharp Defense270330
Distance Defense100100
Speed2018
Calydonian Boar Wood Costs28002900
Stone Costs14001500
Favor Costs110120
Attack250180
Blunt Defense450700
Sharp Defense950700
Divine EnvoyAttack3545
Favor Costs1512
Blunt Defense2040
Sharp Defense2040
Distance Defense2040

Bug Fixes

  • It was not possible to remove an own offer with gold in the market;
  • There was no limit to input resources needed when trading gold;
  • The first level of the "Tracian Oppressor" award was missing the horizontal stone column;
  • At certain circumstances on god change a mythical unit of the old god was not removed;
  • After deleting target towns from Attack Planner, notifications was still poping up;
  • Error message was missing when using partial returning on a conquest;
  • Pyramids of Giza icon in trade activity was cut;
  • There was a JavaScript error shown in some cases when the Phoenician trader was in the town;
  • In the heroes overview, a tooltip was shown where it shouldn't;
  • Sound events were not correctly disabled when sound is turned off;
  • Units defeated via supporting ghost towns were not displayed in the wall;
  • The button to generate a new alliance invitation link was not working;
  • The wording of some effects was misleading;
  • In the heroes overview, tooltip area of symbol for type of a hero was too small;
  • Selecting heroes didn't work with iPad;
  • High Priestess "3 days free" was not centered in the premium window;
  • Revolt icon seemed to be clickable as a hand was displayed in the list of activities;
  • Report about received gold for confirming the email address is missing when the email address gets confirmed before the quest comes up;
  • The tutorial arrow was covered by the "Train hero" button;
  • Hero window was not updated correctly after recruiting a hero;
  • In the upgrade level tab of farming villages, the text saying the village is already at the maximum was too long;
  • Unit icons were misplaced in reports;
  • Window management tab in settings had graphical issue;
  • Olympic games "Organize" button was disappearing after running city festival;
  • Troops were instantly back home after attacking the third farming village;
  • Cancelling espionage does not refresh the silver restored;
  • It was possible to halves researches beyond 1 second.



We hope the patch will meet your expectations. If there is anything you would like to talk about, we arle looking for it in feedback thread.

Best regards,
Your Grepolis Team
 
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