Update 2.67

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Game

New Features/Changes

- A bunch of improvements have been made to the tutorial:
  • Exchanged the current arrow with the one from the app;
  • Adjusted visual hints for new additional quests;
  • Rebalanced some quest rewards;
  • Some quests with more than one step have been split up into separate quests;
  • Added 34 additional quests.
- Increased the point limit from 1000 to 3000 in order to get 200 gold with the friend invite system. This change was made due to the recent tutorial changes: it is now more easy for new players to reach 1000 points;
- Players who get conquered now can get a new effect "New hope" while restarting the game. The effect reduces the construction times and increases the resource production by 40% for a week;
- Improved the layout of the window showed after being conquered;
- Improved the construction bar in the town overview: the progress bars are now updated every second;
- Adjusted the building requirements for showing specific buildings in the town;
- Added the ability to drop rewards from the Island Quests;
- Optimized the EasyPay window;
- Removed battle stats for naval units which don't take part into battle;
- "Reserved" culture levels for ongoing sieges and founding towns are now displayed in the agora and the culture overview
- Added seconds to reports;
- The tab "New" has been been renamed "Suggested" in the Reservation Tool;
- Clicking the resources on the top right corner now opens the warehouse;

Bugfixes

- The forum name was shown twice when putting the mouse over the alliance forum tabs;
- The spells submenu was shown on support info window;
- When reducing the construction time in the tutorial, no confirmation window was shown;
- The button names in the circular menu didn't have a proper frame;
- The favor production countdown was not working properly after opening the temple;
- Button to activate the captain in the farming vilage window was not displayed properly in Internet Explorer 8;
- The activation button in the city groups overview was not working as intended;
- Farming villages didn't have a progress bar on the map;
- It was not possible to build the special buildings with build cost reduction;
- There was a JavaScript error when selecting hero for attack in the attack planner;
- When opening several attack windows in a row, a wrong error message was shown and windows were empty in the attack planner;
- Flags of ghost towns didn't match in color and style in reports;
- Arrival time wasn't shown in commands overview in Internet Explorer 8;
- Vacation mode wasn't stopped when last world played is closed;
- Heroes were triggering naval fights;
- Layout of phoenician merchant window was broken;
- Island Quests were displayed as ghost towns on the strategic map;
- Some quest tooltips were covered by windows;
- Quest arrows were hidden in construction mode;
- There was a graphical issue with the tutorial arrow showing how to trade with players;
- Fixed wrong wording in the warehouse about resources stored in the cave;
- Fixed some quest title issues;
- Fight results are sometimes delivered too slowly and therefore not shown after the fight in the Thracian Conquest event (relevant for markets were the Thracian Conquest is already active).
 
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