DeletedUser
Guest
Game
Features/Changes:
- Added a detailed population overview to the farm (Russian suggestion from Gizmo244);
- Restricted mass-forward functionality to prevent spam. Players are now required to have at least 800 points before to be able to use this function;
- The god is no longer automatically set by the system when founding/conquering a new town with mythical units;
- Reduced traffic caused by sounds;
Bugfixes:
- Some bugs related to the Heroes have been fixed (relevant for beta only):
- Some email validation inconsistencies have been fixed;
- Some bugs related to alliance forums have been fixed:
- The recruiting overview was not updated correctly after switching towns;
- The drag&drop function in the reports didn't work after deleting a report;
- Town name was not changed after switching towns while renaming a town;
- In some cases, windows opened in the game are empty after playing for some hours in row;
- The entered values of selected units in the attack screen were not centered in the field;
- There were some layout issues in the settings windows, notification tab;
- The favor productions were not updated in the tooltip when mouseovering the god portrait after activating the High Priestess;
- The game was sending a message that you could claim your gold reward for inviting an existing player to your world, although this type of invite is not rewarded;
- The border and text of advisor tooltips were sometimes cut out;
- The building completion time in tooltips didn't update after cutting the construction time;
- The "Go to city" function was causing an internal error when using it from a city under conquest;
- Spying multiple times without closing window caused the game to resend the same amount of silver even if manually changed;
- The slider in the cave was not working smoothly;
- The commands list was not updated after sending a town foundation;
- In some rare cases, it was not possible to create attacks in the attack planner;
- Sorting options by number of troops in troops outside overview didn't work;
- "Add surviving troops" function to the simulator didn't work;
- The peace time was not correctly applied if attacks are delayed by the anti-timing variable;
- Deleted reports could still be accessed via town info window and cave;
- The messages window was sometimes opening in the rankings window;
- The default value for sending a spy was not displayed in the game as long as the value didn't get altered once;
- Some texts were not translated in the world wonders tab of the alliance window;
- The island quest "The Chariot Tournament" was expiring 24 hours after start even if some units were sent from time to time.
iOS
Bugfixes:
- It was not possible to switch town via the towns list on iPad.
Features/Changes:
- Added a detailed population overview to the farm (Russian suggestion from Gizmo244);
- Restricted mass-forward functionality to prevent spam. Players are now required to have at least 800 points before to be able to use this function;
- The god is no longer automatically set by the system when founding/conquering a new town with mythical units;
- Reduced traffic caused by sounds;
Bugfixes:
- Some bugs related to the Heroes have been fixed (relevant for beta only):
- In the defense tab of the agora, the hero level was sometimes colored in white, sometimes in yellow. It is now always displayed in yellow;
- Heroes couldn't be unassigned after the town got lost;
- The tutorial quest "A Hero's Help" wasn't always triggered correctly;
- Terylea's bonus was not applied.
- Some email validation inconsistencies have been fixed;
- Some bugs related to alliance forums have been fixed:
- It was possible to create threads even though no forum was created, in case another alliance offered you to share a forum;
- After cancelling the editing of a forum post, the forum was jumping to the last page of the current thread;
- When trying to enable "Check for new posts" option, an internal error was occurring;
- When having shared a forum with many alliances, it was not possible to manage the shared alliances properly.
- The recruiting overview was not updated correctly after switching towns;
- The drag&drop function in the reports didn't work after deleting a report;
- Town name was not changed after switching towns while renaming a town;
- In some cases, windows opened in the game are empty after playing for some hours in row;
- The entered values of selected units in the attack screen were not centered in the field;
- There were some layout issues in the settings windows, notification tab;
- The favor productions were not updated in the tooltip when mouseovering the god portrait after activating the High Priestess;
- The game was sending a message that you could claim your gold reward for inviting an existing player to your world, although this type of invite is not rewarded;
- The border and text of advisor tooltips were sometimes cut out;
- The building completion time in tooltips didn't update after cutting the construction time;
- The "Go to city" function was causing an internal error when using it from a city under conquest;
- Spying multiple times without closing window caused the game to resend the same amount of silver even if manually changed;
- The slider in the cave was not working smoothly;
- The commands list was not updated after sending a town foundation;
- In some rare cases, it was not possible to create attacks in the attack planner;
- Sorting options by number of troops in troops outside overview didn't work;
- "Add surviving troops" function to the simulator didn't work;
- The peace time was not correctly applied if attacks are delayed by the anti-timing variable;
- Deleted reports could still be accessed via town info window and cave;
- The messages window was sometimes opening in the rankings window;
- The default value for sending a spy was not displayed in the game as long as the value didn't get altered once;
- Some texts were not translated in the world wonders tab of the alliance window;
- The island quest "The Chariot Tournament" was expiring 24 hours after start even if some units were sent from time to time.
iOS
Bugfixes:
- It was not possible to switch town via the towns list on iPad.
Last edited by a moderator: