Update 2.53

DeletedUser

Guest
Game

Features/Changes:
- Added a detailed population overview to the farm (Russian suggestion from Gizmo244);
- Restricted mass-forward functionality to prevent spam. Players are now required to have at least 800 points before to be able to use this function;
- The god is no longer automatically set by the system when founding/conquering a new town with mythical units;
- Reduced traffic caused by sounds;

Bugfixes:
- Some bugs related to the Heroes have been fixed (relevant for beta only):
  • In the defense tab of the agora, the hero level was sometimes colored in white, sometimes in yellow. It is now always displayed in yellow;
  • Heroes couldn't be unassigned after the town got lost;
  • The tutorial quest "A Hero's Help" wasn't always triggered correctly;
  • Terylea's bonus was not applied.
- The support tool link was not working (relevant for beta only);
- Some email validation inconsistencies have been fixed;
- Some bugs related to alliance forums have been fixed:
  • It was possible to create threads even though no forum was created, in case another alliance offered you to share a forum;
  • After cancelling the editing of a forum post, the forum was jumping to the last page of the current thread;
  • When trying to enable "Check for new posts" option, an internal error was occurring;
  • When having shared a forum with many alliances, it was not possible to manage the shared alliances properly.
- It was possible to use HTML in the personal invite text when inviting players to play Grepolis;
- The recruiting overview was not updated correctly after switching towns;
- The drag&drop function in the reports didn't work after deleting a report;
- Town name was not changed after switching towns while renaming a town;
- In some cases, windows opened in the game are empty after playing for some hours in row;
- The entered values of selected units in the attack screen were not centered in the field;
- There were some layout issues in the settings windows, notification tab;
- The favor productions were not updated in the tooltip when mouseovering the god portrait after activating the High Priestess;
- The game was sending a message that you could claim your gold reward for inviting an existing player to your world, although this type of invite is not rewarded;
- The border and text of advisor tooltips were sometimes cut out;
- The building completion time in tooltips didn't update after cutting the construction time;
- The "Go to city" function was causing an internal error when using it from a city under conquest;
- Spying multiple times without closing window caused the game to resend the same amount of silver even if manually changed;
- The slider in the cave was not working smoothly;
- The commands list was not updated after sending a town foundation;
- In some rare cases, it was not possible to create attacks in the attack planner;
- Sorting options by number of troops in troops outside overview didn't work;
- "Add surviving troops" function to the simulator didn't work;
- The peace time was not correctly applied if attacks are delayed by the anti-timing variable;
- Deleted reports could still be accessed via town info window and cave;
- The messages window was sometimes opening in the rankings window;
- The default value for sending a spy was not displayed in the game as long as the value didn't get altered once;
- Some texts were not translated in the world wonders tab of the alliance window;
- The island quest "The Chariot Tournament" was expiring 24 hours after start even if some units were sent from time to time.


iOS

Bugfixes:
- It was not possible to switch town via the towns list on iPad.
 
Last edited by a moderator:

DeletedUser

Guest
- Changed the way how recruit and build time bonuses are applied to the game, in order to avoid unfair situations where players can instant recruit units. They are now multiplied instead of being added.
 

DeletedUser

Guest
- Award requirements for Helen and Leonidas will be removed.
For now, we will deactivate storyline quests. We will seek for solutions so that they differ more from Island Quests (in their representation). We also want to avoid that they block players in their actions, so a "Cancel Quest" button might be a solution. But for now, storyline quests are on hold.
- We will nerf Urephon: Instead of up to 30% strengthened mythical units, his bonus will be 15%.
 
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