Update 2.02

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DeletedUser

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Features/Changes:
• Player now receive a daily reward when logging in. Each day in a row they log into the game, the reward is raised a little. At the 5th step, player will get the maximum reward. It stays at the 5th step until the player misses a day. Then the reward is set back to the 1st step.
• Revamped the layout of the market
• If a player has researched booty, he can now choose among normal and doubled values when requesting resources from a farm town.
• Changed the layout of the world selection page
• Alliance leader and founder can now see in alliance members overview, if a player from their alliance is banned
• Ghost towns now have frazzled flags
• Added a moral calculator to the simulator. By clicking on moral picture, a player name can be entered. The simulator will calculate the moral for attacking this player and fill up the corresponding field in simulator.
• Added a popup to the server time showing the server time without considering the timzone the player has configured in his settings
• Town info now shows sea number and coordinates of this town
• Defender now see the battle points they will receive after an attack in their fight reports

Bugfixes:
• Arrival time of phoenician trader shown in docks now takes custom timezone-setting into consideration
• Fixed the trading of wood via trade overview for IE8
• Fixed a bug where fertility improvement could sometimes cause to show a wrong number of units in town and unit order queue
• Fixed the world selection screen to break sometimes in Korea
• Fixed some layout issues with the cast tab in town info window
• Version number in settings window is now shown correctly in IE7
• Menues that were not clickable in IE7 are now fixed
• Fixed a bug where no towns were shown on minimap in IE
• Alliance subforums are no longer shown as unread if opened
• Map tooltip for farm towns can no longer show floating point numbers
• Fixed a bug where player can get extra research points in the academy
• Autocomplete for alliance ranking works now
• Starting a revolt works with IE now
• Javascript optimizations to improve speed especially fo IE
• Farm towns now increase their expansion stage properly in all cases
• Notifications can no longer rearrange themselves causing new notifications to appear at the bottom
• Point award is now shown correctly in profile after receiving it
• Player should no longer log out when pressing enter in message and report window
• Removed a bug where player get an error message about a stack overflow when using IE
• When reloading the entire page, the active town is no longer resetted to the first town from the player's town list
• Fixed the time indicator in storage. It was partially shown behind the background for some languages
• Players can no longer avoid a permaban when deleting their accounts
• Fixed Page numbers in endless scrolling areas. In some cases they showed odd values
• When a player has lost his last town, he will now be redirected to the login page
• When casting a power on a command, the success message will now be shown correctly
• Removed useless scrollbar shown when creating a new message
• Fixed the confirm/revert dialogue in academy
• Fixed a bug where units from an attack window are resetted if a docks or barracks window is open and a unit from docks or barracks is finished
• Fixed a bug where towns and islands are not displayed in the middle of the minimap when opening the game
• Fixed a bug where players could not mark alliances and other players in Opera
• Units are now updated correctly after an incoming attack
• Slider icon is now displayed properly
• other minor fixes
 
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