DeletedUser
Guest
SUGGESTION
When a player has multiple towns he should be able to control his ships no matter where they originated from. Example:
Town A sent 20 transport ships to Town B carrying 100 swordsmen. When Ships arrive at Town B and unloads the Swordsmen a player should be able to send those ships out on another mission without having to first send them back to Town A to receive new orders.
This should also be the case with Naval and Land Units. Example:
Town A sent out 100 Swordsmen to a neighboring Island to a town occupied by an alliance member. Once the Transport ships unloaded the Swordsmen The player should be able to launch an attack to whatever town is on the Island he/she had sent the Swordsmen, likewise if I sent 50 Biremes to support an alliance member and once they had arrived to that members town I should be able to choose whether or not to launch an attack on any port on that Island.