DeletedUser
Guest
1. I asked about in another thread but I come back with it: we need the in game help working in order to plan our development. For example I am heading for LC blind, without the slightest idea how expensive level 10 academy will be.
2. BTW, how expensive lvl 10 academy really is?
3. looking around the academy I see a few things that need some clearance:
- second tier "Diplomacy" upgrade. I understand it is 20% reduction of farm villages resistance. But that is out of what? For the moment, under 60% mood, there is a big danger already. Would this move this limit where danger pops up lower or just un unknown chance. I mean if the chances between 50% and 60% mood were, let us say, 20% or lower, they will be eliminated or we will have a 20% reduction from 20%, that being about 4% reduction?
- third tier, first option. "Recruit troops in the farm villages" How does it work. You recruit them with your or farms resources. Are they staying there defending or they are moving into your village?
2. BTW, how expensive lvl 10 academy really is?
3. looking around the academy I see a few things that need some clearance:
- second tier "Diplomacy" upgrade. I understand it is 20% reduction of farm villages resistance. But that is out of what? For the moment, under 60% mood, there is a big danger already. Would this move this limit where danger pops up lower or just un unknown chance. I mean if the chances between 50% and 60% mood were, let us say, 20% or lower, they will be eliminated or we will have a 20% reduction from 20%, that being about 4% reduction?
- third tier, first option. "Recruit troops in the farm villages" How does it work. You recruit them with your or farms resources. Are they staying there defending or they are moving into your village?