Peace Time Test

Arci

Community Manager
Grepolis Team
Hello Community!

we're going to run a 24h test period of Peace Time across the beta worlds to give it a quick test in sights of the next few weeks when some live markets may have a Peace Time as well (ask in your own market for more details, it will be announced on the respective forum anyway).

Pre-Peace Time: Monday, 10th December 00:00
Peace Time Start: Tuesday, 11th December, 00:00
Peace Time End: Tuesday, 11th December, 23:59

The applied rules during that time are the same of the previous years, with an addition to also include worlds with the Domination endgame.
Here you can find the updated list:
  • If the world enters peace time alliances are not allowed to start Last stand.
    • If an alliance has already started Last stand when the world enters peace time, the duration of peace time will be added to the total duration of Last stand.
  • 24 hours before the peacetime, it is not possible to send a Colony Ship (both conquest and revolt systems);
    • It is not possible to land a Colony Ship, or infact send one 24h before peacetime_start
    • This also applies for Ghost towns
  • During peace time, ongoing attacks only visit their targets and sending new attacks is not possible;
    • Any attack due to land after the peacetime begins turn back on arrival
    • It is possible to send attacks during peacetime, if they land outside of the peacetime
  • Town foundings during peacetime are not blocked because there is no battle involved in this process;
  • All interactions with the world wonders are blocked:
    • Resources: players can send resources but if peacetime is active upon the resource arrival time, they are given back to the origin town instead of being added to the wonder. This is similar to attacks
    • Expansion: expanding a wonder during peacetime is not allowed. It is not possible to start the level expansion of a world wonder if peace time is active during or upon the completion time
    • Build: its also not possible to start world wonder building
  • During peace time, offensive spells can't be cast on enemy's town
    • Affected spells are: "Lightening bolt" from Zeus, "Earthquake" from Poseidon, "Plague" from Hades and "Illusion" from Artemis.
 
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