galanoulis
Zeus
On page for "City Effects" (https://wiki.en.grepolis.com/wiki/City_Effects)
in the section for Land, Naval and Mythical Unit reinforcements, as the icon used for the example is level X (i.e. level 10) in the description it would had made more sense to say
You will receive Y units per hour for X hours
rather than
You will receive X swordsmen per hour for X hours
so as it is more clear that reinforcement level is linked to the hours of the spell and not the amount of troops.
Because as is now if someone seems a level V (i.e. 5) spell will might think that will get 5 units for 5 hours which is wrong.
Also Y (amount of units) should say that is a variable
Same goes for
Rare & Epic Bonuses, Combat Penalties where is says X% for X time
and mainly where ever there are two variables as they should not be given same name and people (especially new players) get confused)
in the section for Land, Naval and Mythical Unit reinforcements, as the icon used for the example is level X (i.e. level 10) in the description it would had made more sense to say
You will receive Y units per hour for X hours
rather than
You will receive X swordsmen per hour for X hours
so as it is more clear that reinforcement level is linked to the hours of the spell and not the amount of troops.
Because as is now if someone seems a level V (i.e. 5) spell will might think that will get 5 units for 5 hours which is wrong.
Also Y (amount of units) should say that is a variable
Same goes for
Rare & Epic Bonuses, Combat Penalties where is says X% for X time
and mainly where ever there are two variables as they should not be given same name and people (especially new players) get confused)