Browser Changelog 2.112

DeletedUser

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Changelog 2.112


Dear Community,

We have just updated our beta servers to version 2.112.
This version includes couple of improvements and bug fixes for the "Highlight options" window on the strategic map.
Additionally your player name will be displayed on the world selection page and the award "Victim" cannot be gained any more.
Furthermore you should lose less land units in your breakthrough attacks from now on since we had a bug in the calculation of how many units actually will break through to the shores.

New feature


  • The award "Victim" will be deactivated with this version. The award will stay in the game, but it will not be possible to gain this award any longer.
  • Your player name will be displayed above the world selection.
    world_selection_name.png
  • The "Profile" menu item in the UI will open your profile now. This is what players expect to see. If you want to edit your profile, you can select the tab "Edit profile".
    new_profile_tab.png
  • Players that join an alliance that has it's own flag color on the strategic map, will get this color automatically now.
  • Game Design decided to allow founding cities only with your colo ship without the need to send additional units. This counts only for founding cities as there is no attack happening.


Bugfixes


  • Fixed some quest guidance arrow problems.
  • Fixed the display problem that new towns (especially founded ones) were not displayed on the map. This problem occurred only in our App and is fixed with this browser update.
    app_town_display_probs.jpg
  • When trying to enter special chars to resources input boxes in the market place or in the trade screen, the value gets automatically set to 0.
  • The questlog button did not disappear after completing the last quest.
  • While having multiple town info windows open for different players, changing the flag color for one of them changed also the color of the other player. Same problem occurred for alliances.
  • Now you can again edit your own created sub-menus in your premium "quick bar".
  • While manually creating a new reservation for a player by typing the player name in the input box, the player id was filled automatically in the box instead of the name.
  • When choosing the "breakthrough" attack mode naval units fight 50% weaker but you should loose less land units compared to the normal attack mode. This was not the case, the unit losses were pretty equal to the normal attack mode. There was a bug in the calculation of how many units can break through. We fixed this now.
  • Changing text color in messages and alliance posts was not possible. This should work again.
  • Now you can also change the colors for enemies and pact members although you have no pacts or enemies.




We hope this update will meet your expectations. If there is anything you would like to talk about, we are looking forward to it in the feedback thread.

Best regards,
Your Grepolis Team

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