Update 2.66

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New Features/Changes

Changes to the Hercules event:

- Added a special fight illustration to the first story in the Hercules event (relevant for beta only);
As already announced, we will open the Hero Worlds and the former Hero World features are now merged to all newly opened worlds:
  • If you have the "Master of the World" award for winning any world, you now can store 50 additional (max) favor on every world;
  • The award "Heroic Strategist" has been removed completely;
  • The research Strone Hail has been adjusted: catapults now can't damage special buildings anymore;
  • All hero world related restrictions have been removed, it's now possible to invite players to hero worlds as long as the registration isn't closed. Any player can now join the existing hero worlds;
- Buying gold is now easier than before with the new EasyPay functionality. It allows you to save the payment related information and just re-use them for the next purchase without having to insert them again;
- All effects from the island quests and the ingame events have been added to the simulator so that it's now possible to simulate your fights more accurately (suggested by Gonetxa from Spain);
- The movement speed of Atalanta has been increased to 40 so that she doesn't slow down attacking units anymore;
- New graphics for the Phoenician trader have been implemented;
- Removed the "2.0" marker on from the list of worlds.

Bugfixes

Some bugfixes related to the hercules event have been made:
  • The clickable area of highlighted stages was too big;
  • The border of the buttons wasn't displayed correctly in all browsers.
- The wall of the last farming village on an island was reset on the next attack on the farming village;
- When loosing the last city on an island, the remaining troops in the farming villages weren't reset correctly;
- Quest towns were clickable in siege info window and called "Ghost town";
- There was an invalid player name in reports if a quest was attacking a city under siege;
- An exception was thrown if the player was still logged in when logging in with invitation link;
- In the purifcation report,the tooltip for the removed spell was missing;
- Moving the city overview wasn't possible if grabbed on the right of construction bar;
- Moving the map wasn't possible on a Surface;
- In the simulator the tooltips for the bonuses were created twice;
- The Phoenician Trader window was not part of the window queue;
- The payment module had race condition in rare cases which resulted in internal errors;
- Moving messages via drag & drop didn't work after deleting a message;
- The cancel invitation button was missing when inviting an alliance with a long name to merge alliances;
- Long customized command names could break the layout of the command overview;
- The silver amount was reset in cave overview when clicking the help button;
- The Daily login bonus window was shown with 2 pages when popping up during gameplay;
- Switching between strategic map and island view with the Esc hotkey didn't work correctly;
- The pop-up to assign a color to a player was sometimes opened twice;
- Cities weren't shown in spell reports anymore after the arrival of the attack;
- The buildings in the city view couldn't be opened on a Surface;
- The Layout of Invite Friends window was broken;
- The edit function for own attacks was missing in shared attack plans;
- The tutorial quests, in which you have to recruit units, weren't validated when not all units were in the town when the last unit got recruited;
- The badge indicating the amount of unread reports sometimes showed wrong values.
 
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