DeletedUser5017
Guest
I would like to propose two structural changes to the game, because as it is now conceived, it is no longer a strategy game but a boring game.
Restoring the moral achievements and abolishing the night bonus.
Let me explain... The night bonus usually lasts from 11:07 p.m., I'd suggest we can't launch attacks from 11:00 p.m. to 7:00 p.m.
You need to move the bonus from 23-08 for a total of 9 hours and restore the 12-hour conquest
You can: send attacks up to 00:00
You can: launch attacks for the entire bonus if a city has a colonial ship inside (only in that city)
You can: send attacks that arrive at 08:00:01 and leave at 07:00:00 max
With these changes, you undo the problem of fake bonuses in night bonuses, undo the problem of the few achievements, and content both the old and new players who want to sleep.
Restoring the moral achievements and abolishing the night bonus.
Let me explain... The night bonus usually lasts from 11:07 p.m., I'd suggest we can't launch attacks from 11:00 p.m. to 7:00 p.m.
You need to move the bonus from 23-08 for a total of 9 hours and restore the 12-hour conquest
You can: send attacks up to 00:00
You can: launch attacks for the entire bonus if a city has a colonial ship inside (only in that city)
You can: send attacks that arrive at 08:00:01 and leave at 07:00:00 max
With these changes, you undo the problem of fake bonuses in night bonuses, undo the problem of the few achievements, and content both the old and new players who want to sleep.