Hello community!
As you may already know, in Grepolis the peace time is defined as a period of time where there are no violent conflicts occurring in the game. They are scarce, only organized during major holidays such as Christmas, in order for the players to enjoy the festivities without the fear of losing their cities.
This year we'd like to hear your opinion, if you'd like to have a peace time or not, in order to try to satisfy the majority of the players.
We don't already have some exact dates and times, but most likelty it will be as the following:
Christmas
Start: 24th december 2017
End: 26th december 2017
New year's eve
Start: 31st December 2017
End: 2nd January 2018
If you want to know more, these are the rules under the Peace Time periods:
As you may already know, in Grepolis the peace time is defined as a period of time where there are no violent conflicts occurring in the game. They are scarce, only organized during major holidays such as Christmas, in order for the players to enjoy the festivities without the fear of losing their cities.
This year we'd like to hear your opinion, if you'd like to have a peace time or not, in order to try to satisfy the majority of the players.
We don't already have some exact dates and times, but most likelty it will be as the following:
Christmas
Start: 24th december 2017
End: 26th december 2017
New year's eve
Start: 31st December 2017
End: 2nd January 2018
If you want to know more, these are the rules under the Peace Time periods:
- 24 hours before the peacetime, it is not possible to send a Colony Ship (both conquest and revolt systems);
- It is not possible to land a Colony Ship, or infact send one 24h before peacetime_start
- This also applies for Ghost towns
- During peace time, ongoing attacks only visit their targets and sending new attacks is not possible;
- Any attack due to land after the peacetime begins turn back on arrival
- It is possible to send attacks during peacetime, if they land outside of the peacetime
- Town foundings during peacetime are not blocked because there is no battle involved in this process;
- All interactions with the world wonders are blocked:
- Resources: players can send resources but if peacetime is active upon the resource arrival time, they are given back to the origin town instead of being added to the wonder. This is similar to attacks
- Expansion: expanding a wonder during peacetime is not allowed. It is not possible to start the level expansion of a world wonder if peace time is active during or upon the completion time
- Build: its also not possible to start world wonder building
- During peace time, offensive spells can't be cast on enemy's town
- Affected spells are: "Lightening bolt" from Zeus, "Earthquake" from Poseidon, "Plague" from Hades and "Illusion" from Artemis.