I don't get what can be this extremely wrong in adding some more info, even if not vital ones.
Knowing the travel time for the other kind of units can be interesting to do your plannings. what's wrong on that?
So I decide to make a colonisation.....
I select the spot wheri want to send my CS, I select the troops that are going to be send with CS and I get a time needed for travel which is the time of the CS (as CS is the slowest unit in the game)
So I get a screen like the below...
Which informs me that my journey will need 23:30:41 to get on the spot.
And that is fine.
Now if I want to use the simulator (handy tool as I said before) I need to press the button and I get something like the below...
Now on this screen I can select cartography, lighthouse, etc according to my pleasure so as to see which fits better for "me" to send the CS timewise....
My question is what is the point to have all those times from all those units (even units that do not exist in town i.e. fire ships) as the time required is according to the CS travel time and to this only!!!!
Please advise on interesting the plannings you said as even I select triremes, biremes or light ships to accompany CS, the travel time will be CS travel time. If I have manticores or slow transport ships, again it will be CS travel time!!!
What are those interesting plannings as unfortunately I am not able to see them. Unless Inno is hiding something else and in the next upgrade we will not need a CS for the colonisation or CS will no longer be the slowest unit in the game....
Please advise as really I can not see anything interesting in this list apart from useless info spamming a small window (where even the most neccesary info for the CS is been kept at the far bottom of the list...).