Draba Aspera
Zeus
Well, as it seems almost all big islands on the rim of the available map are still locked. There are lots of them...
For example:
For example:
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Yes, you can send CS at more than 48h on temples.May I ask if the 48 hour limit for colony ships has been lifted?
The announcement is not that detailed as the final implementation may still be different.@Arci Could you confirm this and revise the announcement for this detailed information?
Yep, this will be reworded. Indeed they have no walls."within its walls": As far as I can remember, the temples and Olympus are supposed to have no walls, therefore this sentence might be misleading.
Like a regular attack on another player's town.How will the battle points be calculated when attacking/defending a temple?
Incoming supports aren't cancelled, only attacks. That sentence will be updated, thanksThe sentence is related to the situation directly after Olympus has been conquered.
"Any movements", however, seems to imply that also support on its way to Olympus would be teleported back home, not only attacks, and I don´t understand why the alliance should not be allowed to support Olympus during that 24 hour period after their conquest. I guess that sentence should be revised and should read "any attack movements".
this island is on over a initial borders just "bug"...
Didn´t you tell us that all islands would be unlocked from the start?
If you manage to win the world, your alliance will be rewarded with Golden fleece artifact, which lowers the costs of hero recruitment by 10%.
Effect: Training heroes costs 10% less coins
No.1.Is there way to build walls in the temple?
2.Is temple affected by player premium (commander, priest and captain)? Do neutral troops have premium?
3.Does temple have tower or defensive technologies like phalanx? If not is there a way to research it?
4.Is it possible to assign hero to the temple?
It will depend on world settings, yes. As many other values, they may change before going live (and even after).5.Does duration time of each stage depends on world speed or something else?
I'll let you know6.Is amount of neutral troops defending temples based on world speed?
They are under development and balancing as we speak, we'll be able to announce them probably on a couple of weeks now.7.When giant temples buffes will be revealed?
Right now the planned amounts are:8.Could you reveal amount of troops defending giant temples and olympus?
Same as 6, I'll let you know.9.Does +8% Defense bonus for Swordsmen from hera temple work when defending temple?
You cannot cast town bonuses in the temple as you can't open it as one of your towns. There will be a special window to interact with it as it's not a regular town owned by a player.10.Does bonuses from inventory work on temples?
Yes, clearly with the correct type of units.11.Does bonuses from temples +5% Sharp attack 5% Blunt attack +5% Ranged attack work with mythical units too?
The registrations close when the players reach a set limit (may be different on each world). When inactive players will be removed and the total count will decrease the world will automatically open again.When will the world be closed for new registrations?
NoRegistration will not close when the different temples become active?
Small, Great ans Olympos
It is targeted to next week.when will the phone application be ready?
Is it depending on the world speed or is it the same for all worlds?Right now the planned amounts are:
Naval units: 12.000 Biremes, 6.000 Triremes, 6.000 Light ships
Ground units: 37.500 Swordsmen, 37.500 Archers, 21.000 Hoplites, 15.000 Slingers, 15.000 Riders
Yes, as the temple is considered as a town in your alliance.9.Does +8% Defense bonus for Swordsmen from hera temple work when defending temple?
That's not yet decided.Is it depending on the world speed or is it the same for all worlds?