Browser changelog 2.134

Arci

Community Manager
Grepolis Team
Changelog 2.134

Dear Community,
today we deployed the version 2.134.

For a quicker reference, this post is empty for the first day, and will be updated in order to have every update grouped at the same place so stay tuned!

Summary

  • Changelog released.
  • With this changelog we will start the Island Quest Update, as said on this devblog article.
  • The first part of the Island Quest Update is officially here on Beta! More info HERE.

New Features and Changes

  • The following preparation for Island Quest changes already become active on live worlds:
    • Mythical units can be sent to Island Quests asking to dispatch troops
      • Previously these units could not be sent to support the quest entities.
    • For island quest objectives involving the dispatching of troops, population is now taken into account to determine how many troops need to be sent
      • Previously: A fixed number of units was requested.
      • This change allows for the aforementioned possibility of sending mythical units to quest to work properly.
    • Island quest difficulty is now determined by a combination of game progression and the amount of points accumulated with the biggest city on the respective island
      • Previously: Average points across all cities on the island were taken into account for calculations.
      • After this change quests will become more challenging but also more rewarding. Since one of the cities is already as far progressed, it should be possible to master this challenge easily, ultimately offering you better rewards more often.
    • The amount of Coins of War and Wisdom handed out as quest reward are now dependent on world speed.
      • Previously: A fixed amount of coins was granted to all players, no matter the world speed.
      • The world speed multiplier is capped at 4.
      • With this change we expect to align coin gains with player progression on faster speed worlds, allowing you to
    • New quests will instantly appear as soon as a player logs in after being inactive for a while.

Bugfixes

  • Siege - Live conquest report was breaking the forum (or message/note) loading.
  • Grepolympia - Interface jumps when switching from first and second tab.
  • Demeter Event - Fixed a ranking display issue.
  • Spells - Player were unable to cast spells on others' town.
  • Grepolympia - When switching from players to alliance tab on ranking, if the previous page index was higher than alliance max pages, the wrong page was displayed.

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We hope this update will meet your expectations. If there is anything you would like to talk about, we are looking forward to it in the feedback thread.


Best regards,

Your Grepolis Team


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