App Changelog 2.150 & 2.151

Arci

Community Manager
Grepolis Team
App Changelog 2.150 & 2.151


Dear Community,

the new version of our app has been released yesterday! Here you can find the changes:



New Features and Changes

  • Population references were added to the descriptions of units, in order to provide more information about each unit type. With this you can always tell how much population each unit type uses.
  • Improved the way beginner's protection handles the arrival of colony ships that have already been sent before the a new town owner with beginner's protection became the owner of a city. Beginner's protection now causes the colony ship to just visit the city and return.
  • Functionality of Tyche's Calendar has been adjusted to balance the chance of getting specific items in accordance to their value. The chances of getting specific items now scale with this value, giving more powerful items less of a chance of being obtained than regular ones.
  • Beginner's Protection has been reworked to be cancelled as soon as offensive action is taken in PvP context. The following actions will cause a prompt to be displayed, confirming that they Beginner's Protection will be forfeited:
    • Attacking another player
    • Spying on another player
    • Sending a colony ship to another player's town
    • Sending a colony ship to a ghost town
    • Using either of the following spells: Lightning Bolt, Zeus' Rage, Earthquake, Sea Storm, Plague
  • Non-attackable bans no longer have any effects on cities on world wonder islands, seen as they could lead to blocking situations on the respective island.
  • The descriptions of Ritual effects have been rephrased again, to make it clearer that the respective spells must be cast by the player activating the effect.
Bugfixes

  • Population reference - Tooltips displaying the required population from a Reinforcement bonus effect did not take Democritus' ability to double the effect duration and thus population into consideration.
  • Daily Login Bonus - Fixed an issue causing the login bonus to reset after switching time to Daylight Saving.
  • World Wonders - Under certain conditions, it was possible that a wonder did not lose a level when one of the city would turn into a ghost town.
  • Luxury Residence - After switching to daylight saving time, luxury residence did not update the timing properly, causing the effect to be applied at 23:00. Unfortunately the fix will only work for bonuses enabled after version 2.152. Players with Luxury Residence duration activated before this update will have to have the heroes ready by 23:00 until the effect runs out and is re-applied at a later point in time.
  • Conquests - Some conquest reports went missing once the conquest was ending, lacking to inform the conquering player.
  • Quest Log - On one of our beta servers, Island Quests took a break and refused to be shown in the quest log. We taught them proper work morale and they're back on track.
* Found on beta, might not have occured on live worlds.


Important information

  • The e-mail validation system has been reworked to provide more security for accounts and prevent search engines from indexing validation links if they were ever posted online.
  • IMPORTANT: In case you ever posted your validation link somewhere on the internet, please change your password immediately and pay special attention to any e-mails received informing you about changes to your account. Should you find irregularities, contact us immediately for further assistance.



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As always we hope you enjoy the update and would love to hear any feedback here.

Best regards,
Your Grepolis Team


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