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  1. morg

    Low morale during siege

    We proposed about a year ago in GPC to remove morale effect from conquests as it's removed from wonder islands for the same reason (you can read in our first and only report on Devblog), because it was already visible it will be abused and transform the game into what you described... On EN...
  2. morg

    Feedback: Update to version 2.188

    :eek: thanks for the clarification, I totally misunderstood what it was about then. It would be a dream come true if we had more options for the bottom right notifications.... I blocked the browser notifications, but will potentially use it for new message and attack launch notifications now...
  3. morg

    Feedback: Update to version 2.188

    It is now possible to select which notification type you want to see in the bottom right corner of your screen. so this is how it looks: I like everything about it, but there is an important option missing: Combat: Incoming support (from other players) Sorry if I'm wrong, but I don't see...
  4. morg

    Not a Bug/Cannot reproduce octopus

    It works again.
  5. morg

    Not a Bug/Cannot reproduce octopus

    this was posted on GRCRTools Facebook site:
  6. morg

    Feedback: Update to version 2.187

    @Arci It does fix some issues on the price of creating other issues. Desktop version has the following problems on Ipad: - city names can't be changed - windows can't be moved - in island map view it is not possible to navigate (hold and drag) and some cities are behind the tools and can't be...
  7. morg

    Feedback: Update to version 2.187

    Strategic Map - Doubleclicking anywhere (also on other windows or texts) brings back to the Island View. Does this bugfix mean that our issues on Ipad (most buttons don't work) will be also resolved? I guess it is related, but not sure...
  8. morg

    Feedback: Gold Exchange

    The stock limits are also increased after someone bought gold, so without tax a player could buy & sell without losses and pump up the stock limit...
  9. morg

    Feedback: Gold Exchange

    Thanks for the answer! I asked because on the old gold trade we had this info text that I couldn't found on Gold exchange. Not a big deal, I was just hoping we might be able to buy resources without the 42-60 days waiting.
  10. morg

    Feedback: Gold Exchange

    @Arci with goldtrade it used to be a problem that if we didn't purchase the gold in App it was not tradeable for a very long period. Is this still an issue with Gold exchange?
  11. morg

    Feedback: Gold Exchange

    The stock is full so we can't sell until someone buys, I hoped the prices will be more flexible, when the stock is full buyers should be motivated more. @Kal Gordon Some sort of taxation is necessary otherwise players would resell the resources they bought for more and more gold. For someone...
  12. morg

    Feedback: Gold Exchange

    I'm very excited about these upcoming changes. My impression is that Goldtrade has became more like a black market over the years. In Goldtrade some buyers get 2-3x more resources than the market limits and most the gold ends up by sellers who offer the extra resources as gift. I find the Gold...
  13. morg

    Feedback: Update to version 2.184

    On special worlds more hero slots... hm that sounds interesting. Sometimes I have to open a hero slot with gold at the very beginning if a hero is too hard to resist, but usually I don’t have coins for more than my cultural level allows despite high activity. It would be even more interesting...
  14. morg

    Message notification

    I guess he meant push up notification / sound alert in app. I would like it if you could select to be notified for all / only friendly messages.
  15. morg

    Statement GPC

    Better late than never, Anna, the Lead Community Manager of Grepolis posted this message today on the Inner Council forum section, I'm sure the still active GPC members will post and comment it for their home markets sooner or later, so please be patient, there's a lot to process right now...
  16. morg

    Not a Bug/Cannot reproduce Transport trip not killed by siege attack

    I can’t check the report, but can think about one case when this would happen: if the CS had only fireship as escort. Fireships don’t have attack power so can’t kill transports but it is possible to send them as attack with CS... but this isn’t used often, maybe a bug is more likely.
  17. morg

    inofficial Feedbackthread for casual world

    False hope on my part... Thanks for the quick answer! The announcement has been corrected to revolt.
  18. morg

    inofficial Feedbackthread for casual world

    The new US casual world is announced as Conquest. Were there any changes to the concept to make this world type compatible with Conquest system and Siegebreaks or is it going to be a test on live market?
  19. morg

    Feedback: Update to version 2.177

    Totally agree. It's hard to focus on the upsides when there are so many obvious downsides and it would only take a checkbox /consent/ to fix that. This is not the type of change when the pros outweigh the cons. Don't forget it is our IP address (personal data according to GDPR) that Innogames...
  20. morg

    Feedback: Update to version 2.177

    @Arci it was just an example which happens quite often. All those listed chat clients allow you to be invisible, maybe it is a better approach to ask how privacy and transparency helps? I have no doubts this function can be useful when a team was together for a longer time and trust each other...
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